![]() Concept and referencesįor this project, I was looking for a very simple and artistic concept. This project was created in a workshop with Danilo Athayde, and the goal was make something artistic with a standing character scene. After that we will do a dragon's head, which is not even in the concept, but it will definitely be fun.Gabriel Fernandez explains the creation of his Dream High character using 3ds Max, ZBrush, TopoGun, UVLayout, VRay and Photoshop Then i will talk about my process of thinking when i start working from concept a bit. In this tutorial we will start by loading my interface and hotkeys, i will explain why you will work 2 or 3 times faster with it, and at the end of the tutorial if you don't like to work that fast, i will tell you how to revert back to default Zbrush UI. This tutorial is mainly for intermediate Zbrush users, and if you are a complete beginner, you should look for my Absolute beginner Zbrush tutorial or my other Zbrush, Blender, Substance painter tutorial for beginners, and then get back to this one. ![]() So now, my 15 years of experience in the game industry help me help you make the best characters you possible can :). My experience and facination with cartoon characters goes long way since i was a little boy, drawing from comic books, and reaches up to this day. Expect also some peptalks and wise life advises and stories, here and there. My name is Niko, and i will be your host for around 50 exciting videos, full with trilling cartoon character sculpting in Zbrush, along with some tips and tricks. This is Making a Cartoon Character in Zbrush Tutorial - Dragon knight edition. In this tutorial we will do scary dragons!
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